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This only seems to exist for your Daughters, not enemies. This influences how much damage all your skills do. The right value is when going into burst. The left value is when not going into burst. This modifies how much time it takes before your daughter gets to act again after ending the turn. In combat, if the unit has any Initiative Push Resistiance, it will show the number under the shield Icon with a clock.ĭecides when the targe’s first action will happen on the timeline. A unit with 40% Initiative Push Resistance being attacked with Slam (Delay the target by 25 initiative) will instead only be delayed by 15. This stat reduces any delay that attacks force on the target. In combat this is the number under the lightning icon. If you get swarmed you will get back attacked and your dodge will mean nothing. So keep in mind that high dodge does not equal invulnerability. A back attack negates dodge, while a side attack halves the dodge value.
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This stat is only affected by the location the attack is coming from. The dodge stat shows how likely the target is to dodge an attack. In combat this is the number under the shield icon. This means small attacks on units with higher armor might do 0, but back attacks and crits will actually do a lot more. This happens all the way at the end of the damage calculation. This is the amount by which attacks will be reduced. This shows how more battle experience a Daughter needs before leveling. This is reduced by the End of turn delay stat. If you have less this is doubled to 100 time units. Replenishes fully every turn.įor Daughters if you end the turn with > 50 AP left your next turn will happen in 50 time units. Moving and using skills deplete your AP for the turn. Said illusions are complicated enough to even consistently trick Sorawo despite her awareness of the effect and her efforts to prepare for and account for them.How much damage a unit can take. Hasshaku-sama showcases no real signs of intelligence beyond its intelligent use of illusions to lure others into walking close enough for it to send them through its gate. Hasshaku-sama withstood sustained gunfire from Toriko's AK-101 despite having its true form repeatedly damaged, maintaining its abilities. Harming it is difficult due to the nature of its existence, however. Possibly Type 1 deeper in the Otherside in the area she transports her victims to, Sorawo saw a massive tower that she identified with Hasshaku-sama and that was said to be closer to 800 feet tall than 8 )Īttack Potency: Unknown (Hasshaku-sama does not rely on conventional forms of attack to defeat its opponents, but upon its defeat, it exploded into black spheres that, though they left Sorawo unharmed, punched holes through the surrounding building and caused a partial collapse ).ĭurability: At least Street level (Withstood sustained gunfire from Toriko's AK-101, and survived having its gate torn open by Toriko's hand and getting shot at when at its most vulnerable ). As Hasshaku-sama's influence over a person grows, they'll begin to see it as someone important to them, compelling them to run out to meet it no matter how illogical this effect can involve complicated illusions meant to trick those who don't fall for it at first or even try to account for them ), Technology Manipulation (Otherside phenomena rejects being recorded by things like cameras, causing photos and videos to distort and come out all wrong, often looking as if they were taken from entirely different angles and including the people who took them in the frame ), Abstract Existence (Type 1 the true form of an Otherside entity is the framework of the ghost story it embodies ), BFR (Upon reaching Hasshaku-sama, a victim simply vanishes, sent through its gate to some other area deeper within the Otherside ), Intangibility (Similarly to the Kunekune, Hasshaku-sama cannot be harmed by conventional weaponry unless it is observed by someone who can perceive its true form ), Large Size (Type 0 after its initial defeat, Hasshaku-sama's second form was about 3 metres tall.
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After its initial defeat, this effect grew even stronger ), Illusion Creation (Like most Otherside entities, Hasshaku-sama's external appearance seems to be a hallucination obscuring its true form. Powers and Abilities: Empathic Manipulation (Those who see Hasshaku-sama will be overcome by a feeling of mournful nostalgia, as if they're meeting someone they haven't seen in a long time, an effect strong enough to keep people from fleeing. Sorawo Kamikoshi, Toriko Nishina, and Seiji Abarato encounter it while traveling the Otherside in search of Satsuki Uruma and Michiko Abarato. Hasshaku-sama is a Japanese 'true ghost story' that originated on 2channel in 2008, an eight-foot tall woman who targets the young before whisking them off to never be seen again.
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